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{{Short description|Video game series by Ninja Kiwi}}{{Use mdy dates|date=April 2022}}{{Infobox video game series|title=Pokémon|image=International Pokémon logo.svg|caption=|platforms={{Unbulleted list|[[Game Boy]]|[[Game Boy Color]]|[[Game Boy Advance]]|[[Nintendo DS]]|[[Nintendo 3DS]]|[[Nintendo Switch]]}}|developer=[[Game Freak]]<br>[[ILCA (company)|ILCA]]|publisher={{Unbulleted list|[[Nintendo]]|[[The Pokémon Company]]}}|genre=[[Role-playing video game|Role-playing]]|spinoffs=See [[List of Pokémon video games#Spin-off Games|List of Pokémon spin-offs]]|creator=[[Satoshi Tajiri]]|producer=|artist=[[Ken Sugimori]]|writer=|composer=[[Junichi Masuda]]|first release version=[[Pokémon Red and Blue|''Pocket Monsters Red'' and ''Green'']] (Japan)|first release date=February 27, 1996|latest release version=[[Pokémon Scarlet and Violet|''Pokémon Scarlet'' and ''Violet'']]|latest release date=November 18, 2022}}'''''Click of Duty''''' is a series of [[Incremental game|incremental]] [[Video game|video games]] developed by [[TapBurst Studios]] and published by [[Monsteristic]]. It was created by [[Leo Bennett]], who originally worked for [[Air Studios]], the [[Click of Duty (2014 video game)|first game]] was released in June 2014 to positive reviews and was developed by Bennett himself. Following the success of the game, Bennett announced he formed a team of developers, forming TapBurst Studios in the process. The most recent game, ''[[Click of Duty: Dark Warfare]]'', was released in November 2023.
{{Short description|Video game series by Ninja Kiwi}}{{Use mdy dates|date=April 2022}}{{Infobox video game|title=Click of Duty|image=|alt=|caption=[[Steam (service)|Steam]] storefront header|released=June 18, 2014|genre=[[Incremental game|Incremental]]|designer=Julien Thiennot|programmer=|publisher={{ubl|Monsteristic}}|composer=|platforms={{Unbulleted list|[[Android (operating system)|Android]]|[[Microsoft Windows]]|[[Web browser]]}}}}'''''Click of Duty''''' is a 2014 [[Incremental game|incremental]] [[video game]] developed by [[TapBurst Studios]] and published by [[Monsteristic]]. It was created by [[Leo Bennett]], who originally worked for [[Air Studios]]. Following the success of the game, Bennett announced he formed a team of developers, forming TapBurst Studios in the process. The most recent expansion, ''Dark Warfare'', was released in November 2023.
 
Instead of releasing multiple games in a singler franchise/series, Bennett intends to support the same game using the release schedule of expansions that are released every so often each year.


In addition to the development ideas created by Bennett, new ideas had been formed for multiple new games to be released every second or third year. A sequel to ''Click of Duty'' was confirmed in 2015. The sequel'', Click of Duty II'', was released in 2017. A third game was announced to be in development by February 2018. That sequel, ''Click of Duty 3'', was released in 2019. ''Click of Duty 3'' was intended to have multiple expansion packs be released throughout 2020, however due to the COVID-19 pandemic, all the planned content was cancelled so the team could work on their next game instead. A new game, titled ''[[Click of Duty: Dark Warfare]]'', was released in November 2023.
In addition to the development ideas created by Bennett, new ideas had been formed for multiple new games to be released every second or third year. A sequel to ''Click of Duty'' was confirmed in 2015. The sequel'', Click of Duty II'', was released in 2017. A third game was announced to be in development by February 2018. That sequel, ''Click of Duty 3'', was released in 2019. ''Click of Duty 3'' was intended to have multiple expansion packs be released throughout 2020, however due to the COVID-19 pandemic, all the planned content was cancelled so the team could work on their next game instead. A new game, titled ''[[Click of Duty: Dark Warfare]]'', was released in November 2023.
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== Gameplay ==
== Gameplay ==
''Click of Duty'' is a [[free-to-play]] series of interconnected clicker games. While its core gameplay follows the standard mechanics found in most clicker games, ''Click of Duty'' introduces several unique features that set it apart from others in the genre. Since 2017, the series has implemented a "carry-forward" system, allowing players to retain their progress from one installment to the next. This means that progress made in ''Click of Duty'' can be carried over to ''Click of Duty II'' and future games in the series.
However, there are limitations to this system. If a player progresses in ''Click of Duty 3'' and then returns to the original ''Click of Duty'', their progress will still be saved, but certain features from ''Click of Duty 3'' will be unavailable. Additionally, items in the player's inventory may become hidden when playing earlier versions of the game that do not support newer features.
=== Traditional gameplay ===
The basic gameplay from every clicker game is also found in ''Click of Duty''. A player must click a button and earn score. At first, the main objective is to get the most score possible within 10 minutes, but as a player becomes more powerful and rich, the timer is slowly increased (and removed by the end), and the upgrade system becomes more advanced. ''Click of Duty II'' introduced new gameplay mechanics such as "Tiered Upgrades", which gives players a different way to progress.
In the original ''Click of Duty'', Tiers are swapped for a boost.
== Development ==
== Development ==
{| class="wikitable" style="text-align:center; float:right; width:30%;"
{| class="wikitable" style="text-align:center; float:right; width:30%;"
|-
|-
! colspan="3" style="background-color:#f2f2f2;" | Years
! colspan="3" |Click of Duty
|-
|-
! colspan="3" style="background-color:#e6e6e6;" | Click of Duty
| colspan="3" |Expansions
|-
|-
| {{Color}}
| 2014
| 2013
| {{Color|lightgreen}}
| ''Click of Duty''
| ''[[Click of Duty (2014 video game)|Click of Duty]]''
|-
|-
|{{Color}}
|2017
|2015
|{{Color|aqua}}
|''Click of Duty II''
|''Click of Duty II''
|-
|-
|{{Color}}
|2019
|2019
|{{Color|red}}
|''Click of Duty 3''
|''Click of Duty 3''
|-
|-
|{{Color}}
|2023
|2023
|{{Color|#f96800}}
|''[[Click of Duty: Dark Warfare]]''
|''[[Click of Duty: Dark Warfare]]''
|}
|}


Unlike other popular video games,


Development on the game platform that was titled "''COD: HQ''" began in June 2014, after Cookie Clickers' popularity blew up in a matter of months. Mob Productions looked for development teams to make the game but were unsuccessful until [[Ethan Morland]] agreed to develop the project alone.
Development on the game platform that was titled "''COD: HQ''" began in June 2014, after Cookie Clickers' popularity blew up in a matter of months. Mob Productions looked for development teams to make the game but were unsuccessful until [[Ethan Morland]] agreed to develop the project alone. Development officially began that December and continued all the way until its release in 2023. The development process was extremely slow compared to any other game with the focus on quality of each area of the game.
 
Development officially began that December and continued all the way until its release in 2023. The development process was extremely slow compared to any other game with the focus on quality of each area of the game.


The games use the Unity engine. Morland wanted to bring a system that rewarded players with additional XP if they played more than 30 minutes at a time, but ultimately decided to abandon the idea due balancing issues. During the development time, Morland began outlining post-launch updates and what he wants to do and made a huge focus on expansion.
=== First generation, Unreal Engine ===
TapBurst Studios was founded in early 2013 and struggled to choose what type of games they wanted to design and release.


Upon completing the base game in 2017, Morland wanted to build a complete progression system that included twenty prestiges and a way to reach a point of no limits. The "Prestige Master" system was introduced which allowed players to level up unlimited times upon completing the base 20 prestiges. Unlike traditional progression systems used in incremental games, Morland designed it so he set the "requiredXP" at a base requirement that could be manually adjusted, and to make it easier to create additional prestiges and levels, and stated he had already created over 2,000 levels of Prestige Master and plans to have over 20,000 done by the end of that year [''2019'']. In 2020, development had been stopped due to the [[COVID-19 Pandemic]]. During the pandemic lockdowns, Morland began planning new games to include as he had already planned that after the first game, new games will be added and the application will turned into a "platform of games".
== Marketing and release ==


Morland had originally only planned to release a single game with that being ''Clicker'', though after completing the early stages of development, Morland chose to expand upon the mode much further, leading to complications. During the time fixing these problems, Morland came up with the idea to create a second incremental game into the first one and create a "Game Platform", similarly to how ''Fortnite'' releases their installments. Morland had already planned the platform prior to development, but didn't expect him to take on the idea as soon as he did.


Regarding the "multiple" games Morland has in various stages of development, he confirmed the next game will be coming in 2024 and will be a "step up" from past games and will be a racing-incremental mixture. He also announced he plans to release a new game once a year.
On August 7, 2023, a teaser trailer was posted, confirming the title. Around this time, a phone number was set up by Activision that was shared via social media. This phone number, after participants agreed to a few terms, would begin sending anonymous messages to participants, such as "we need someone like you, with experience in Al Mazrah." This phone number was noted to give unusual responses when sent the word "zombies" or the names of multiplayer maps from ''Call of Duty: Modern Warfare 2'' (ex. "Rust"). A day later, on August 8, Activision confirmed that ''Modern Warfare II'' operators, weapons and cosmetic items would carry over into ''Modern Warfare III'' and released a blog post detailing the specifics of the carry-over.


==== Potential sequels to games ====
On August 17, a full reveal took place inside of a ''Call of Duty: Warzone'' event, which concluded with a reveal trailer. Pre-orders were also opened, with players being able to play the campaign up to a week early, as well as gain access to new operator skins and an open beta for the multiplayer mode.
In November 2023, there were multiple reports stating that Morland was planning on a second ''Survival Defense'' installment. Morland responded to the reports and stated he has plans to do that but a sequel isn't planned to be released until the first game has a feeling of being "a stage of complete", which is after a full roster of post-launch content. During March 2024, reports stated that once a sequel was released, the first version would be removed, Morland replied and stated that he has a plan to keep all games active unless otherwise stated.


=== Release ===
''Modern Warfare III'' was released on November 10, 2023, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Similar to ''Modern Warfare II'', the campaign was released in early access for all digital pre-orders, starting from November 2. In July 2024, ''Modern Warfare III'' was made available to Xbox Game Pass subscribers.
''Clicker'' and ''Survival Defense'' was released on [[iOS]], [[Android]], [[Xbox One]], [[Xbox Series X/S]], [[Windows]], [[PlayStation 4]], and [[PlayStation 5]] on June 19, 2023.


== Reception ==
== Reception ==

Revision as of 11:08, 19 September 2024

Click of Duty
Publisher(s)
  • Monsteristic
Designer(s)Julien Thiennot
Platform(s)
ReleaseJune 18, 2014
Genre(s)Incremental

Click of Duty is a 2014 incremental video game developed by TapBurst Studios and published by Monsteristic. It was created by Leo Bennett, who originally worked for Air Studios. Following the success of the game, Bennett announced he formed a team of developers, forming TapBurst Studios in the process. The most recent expansion, Dark Warfare, was released in November 2023.

Instead of releasing multiple games in a singler franchise/series, Bennett intends to support the same game using the release schedule of expansions that are released every so often each year.

In addition to the development ideas created by Bennett, new ideas had been formed for multiple new games to be released every second or third year. A sequel to Click of Duty was confirmed in 2015. The sequel, Click of Duty II, was released in 2017. A third game was announced to be in development by February 2018. That sequel, Click of Duty 3, was released in 2019. Click of Duty 3 was intended to have multiple expansion packs be released throughout 2020, however due to the COVID-19 pandemic, all the planned content was cancelled so the team could work on their next game instead. A new game, titled Click of Duty: Dark Warfare, was released in November 2023.

The core games are all interconnected in progression and are found all in a singler platform called the "Click of Duty HQ", which was released seven months before the first game did.

Click of Duty is one of the longest running and one of the only franchises to be purely incremental. TapBurst Studios confirmed they plan to release a new game every 2–3 years, with intended support for the latest game for a minimum of one year.

Gameplay

Click of Duty is a free-to-play series of interconnected clicker games. While its core gameplay follows the standard mechanics found in most clicker games, Click of Duty introduces several unique features that set it apart from others in the genre. Since 2017, the series has implemented a "carry-forward" system, allowing players to retain their progress from one installment to the next. This means that progress made in Click of Duty can be carried over to Click of Duty II and future games in the series.

However, there are limitations to this system. If a player progresses in Click of Duty 3 and then returns to the original Click of Duty, their progress will still be saved, but certain features from Click of Duty 3 will be unavailable. Additionally, items in the player's inventory may become hidden when playing earlier versions of the game that do not support newer features.

Traditional gameplay

The basic gameplay from every clicker game is also found in Click of Duty. A player must click a button and earn score. At first, the main objective is to get the most score possible within 10 minutes, but as a player becomes more powerful and rich, the timer is slowly increased (and removed by the end), and the upgrade system becomes more advanced. Click of Duty II introduced new gameplay mechanics such as "Tiered Upgrades", which gives players a different way to progress.

In the original Click of Duty, Tiers are swapped for a boost.

Development

Click of Duty
Expansions
2014 lightgreen Click of Duty
2017 aqua Click of Duty II
2019 red Click of Duty 3
2023 #f96800 Click of Duty: Dark Warfare

Unlike other popular video games,

Development on the game platform that was titled "COD: HQ" began in June 2014, after Cookie Clickers' popularity blew up in a matter of months. Mob Productions looked for development teams to make the game but were unsuccessful until Ethan Morland agreed to develop the project alone. Development officially began that December and continued all the way until its release in 2023. The development process was extremely slow compared to any other game with the focus on quality of each area of the game.

First generation, Unreal Engine

TapBurst Studios was founded in early 2013 and struggled to choose what type of games they wanted to design and release.

Marketing and release

On August 7, 2023, a teaser trailer was posted, confirming the title. Around this time, a phone number was set up by Activision that was shared via social media. This phone number, after participants agreed to a few terms, would begin sending anonymous messages to participants, such as "we need someone like you, with experience in Al Mazrah." This phone number was noted to give unusual responses when sent the word "zombies" or the names of multiplayer maps from Call of Duty: Modern Warfare 2 (ex. "Rust"). A day later, on August 8, Activision confirmed that Modern Warfare II operators, weapons and cosmetic items would carry over into Modern Warfare III and released a blog post detailing the specifics of the carry-over.

On August 17, a full reveal took place inside of a Call of Duty: Warzone event, which concluded with a reveal trailer. Pre-orders were also opened, with players being able to play the campaign up to a week early, as well as gain access to new operator skins and an open beta for the multiplayer mode.

Modern Warfare III was released on November 10, 2023, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Similar to Modern Warfare II, the campaign was released in early access for all digital pre-orders, starting from November 2. In July 2024, Modern Warfare III was made available to Xbox Game Pass subscribers.

Reception

COD: HQ was praised for its ambition at launch, though did recieve some backlash, mainly for being called "COD", something players think of being used for the Call of Duty franchise. The positive reviews praised the gameplay and the feeling that each part of the game felt complete.