Monster Legends: Multiverse Era

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Monster Legends: Multiverse Era
No. of episodes6
Release
Original release2024 (2024)
Season chronology
← Previous
Alpine
Next →
Historia

The seventh season of the mobile game Monster Legends, subtitled Alpine Era, released worldwide in the game in 2023. The series was created by Socialpoint, who also serves as showrunner and executive producer.

Episodes[edit | edit source]

No. Overall. No. In Season. Episode Title Directed by Written by Original airdate
64 1 "Elektra Patrol I Saga" Socialpoint
UV Fusion, Jakpack, and Tetsuman notice Dr. Wattz skulking through the streets of Monstown and decide to tail him, only for Prospero the Great to intercept them and stall their pursuit. Pressured, Dr. Wattz admits he is working on a project unlike anything they’ve ever witnessed, before opening a strange portal and leaping through. The heroes follow and find themselves in a bizarre Monstelvania where the monsters are roleplayers and tabletop gamers, with Dr. Wattz nowhere to be found. There they encounter UV Forge, an alternate version of UV Fusion, who warns them that the “Malevolent Council,” a vicious alternate version of the Magic Council, is about to attack. Teaming up, they fend off the enemy and regroup, where UV Forge explains they are in an alternate reality, one of countless universes connected by Glitcherine Gateways. Glitcherine, she reveals, not only fuels these portals but grants incredible time-bending powers. UV Forge recounts how she once belonged to another Elektra Patrol that was wiped out, and lost someone precious to her, before arriving in this world and joining the “Dork Blades.” She offers to follow UV Fusion back to her universe to continue the search for Dr. Wattz, who has been stealing Glitcherine across realities—so long as she is able to return to her own world afterward.
65 2 "Elektra Patrol II Saga" Socialpoint
Dr. Wattz reports back to ZEO that the Elektra Patrol pursued him through his Glitcherine Gateway but failed to catch him, since the portals scatter travelers randomly across universes. ZEO warns him to maintain better secrecy in the future. Meanwhile, UV Fusion and UV Forge return to Elektra Patrol HQ to brief Zparks and Pyrolektrica on the reality of the multiverse, but their meeting is interrupted when the lights flicker and a scream echoes through the halls. The Cometstorm bursts in, declaring that fate’s design compels him to travel across universes and annihilate every incarnation of the Elektra Patrol along with their ancestor, Jestin Justice, driven by vengeance after the original Jestin lied about letting him join the Patrol. He demands they bring Jestin to him, but when told Jestin is already dead in this universe, he attacks. After a desperate fight, the heroes force him to retreat, and UV Forge reveals that The Cometstorm was the one who destroyed her own Patrol. Seeking answers, UV Fusion and UV Forge travel to Jestin Justice’s mausoleum, a satellite orbiting the planet, where they find Shieldbolt damaged and deactivated. After reactivating him, he warns that an intruder has gone deeper inside. They discover The Cometstorm draining energy from the orbital conduits, destabilizing the mausoleum, before he escapes through another Glitcherine Gateway. As the satellite begins to fall, Jestin Justice suddenly manifests, restoring its power and stabilizing the structure. At that moment Commander Morgan arrives, reporting that a massive rift has torn open in spacetime and that he was drawn to the mausoleum for answers. Realizing the rift must have pulled Jestin back into existence, the group departs aboard Morgan’s ship to investigate.
66 3 "Cosmo Civilizations I Saga" Socialpoint
Brigadier Holter and Tyrant Skeel arrive at the rift in space, though Holter oddly cannot remember how he first learned of it—only that it grants passage to other universes. After a clash with the Star Sailors, they pass through and emerge into a dark void where Mater Geneza appears before them. She declares herself their Ancestor, revealing she had set in motion the unification of the Cosmo Civilizations long ago, and offers her aid in conquering other universes if they perform a task for her. Handing them Glitcherine, she commands them to go to Elektra, open more portals, and force ZEO to stop closing the ones he continually opens. Returning to their ship outside the rift, Holter and Tyrant Skeel detect Commander Morgan’s vessel arriving, carrying scans of an Ancestor aboard, and they immediately open fire in an attempt to kill the Space Defenders’ Ancestor. Meanwhile, at his office, ZEO is confronted by a Gateway through which steps another version of himself, calling himself ZEN. ZEN warns that ZEO’s obsessive opening of Glitcherine Gateways in search of something lost is destabilizing the multiverse, and advises him to stop before it collapses. ZEO furiously banishes him and seals the Gateway, but moments later Holter and Tyrant Skeel force their way inside, demanding he leave his portals open. A skirmish breaks out until Prospero the Great rushes in, reporting that Gateways have suddenly erupted all over his casino, which is now being ransacked by invading monsters from Space.
67 4 "Cosmo Civilizations II Saga" Socialpoint
Brigadier Holter and Tyrant Skeel report to Mater Geneza that they have scattered Glitcherine Gateways across Elektra and Petra, with their forces currently exploiting them to plunder Z-Corp’s casino, yet she remains unable to access the portals herself. Meanwhile, ZEO is once again confronted by his alternate self, ZEN, who presses him to stop destabilizing reality. ZEN reveals that ZEO’s frantic search is for Z-Corp’s Ultimate Playbook, a compendium of multiversal business secrets amassed by the Syndicate through years of data theft, which ZEO accidentally lost while passing through a Gateway. Elsewhere, Mater Geneza reconvenes with Holter, Tyrant Skeel, and The Cometstorm, revealing that she was the first to discover Glitcherine and weave a web of influence across millions of universes, and that she has been manipulating The Cometstorm’s vendetta against Jestin Justice to serve her schemes. She orders them to capture, not kill, the last surviving version of Jestin, whom she believes is somehow blocking her from fully exploiting the Gateways. In Monstown, Jestin Justice joins UV Forge and UV Fusion amid a chaotic mess of open portals, deducing that whoever is responsible must have direct contact with the Cosmo Civilizations’ Ancestor, since the Glitcherine is pure and fresh from its source. Before they can investigate further, The Cometstorm strikes, seizing Jestin and vanishing. Within her pocket realm, Mater Geneza berates The Cometstorm when even with Jestin in her grasp she still cannot access the Gateways, concluding that ZEO’s obsessive search must be the cause—and resolving to bring in Evaris il Obscuro, ZEO’s superior.
68 5 "The Syndicate I Saga" Socialpoint
ZEO summons the long-retired Syndicate Ancestor Evaris il Obscuro to counter a Cosmo Civilization assault on the Grand Casino, offering to restore his controlling stake in Z-Corp, but Evaris instead visits Mater Geneza in her pocket dimension, where she reveals she engineered his involvement, admits to consuming alternate-universe versions of herself to increase her power, and blackmails him with knowledge of his falsified Keeper records, offering him access to a universe of infinite treasure if he abandons ZEO and helps her reach Elektra. Leaning toward her offer, Evaris consults Z-Corp lawyer Evileye Joe to ensure he cannot be tracked when he eventually moves to claim his reward. Meanwhile, UV Fusion, Jakpack, and Tetsuman answer the Casino’s distress call and meet Slumster, who urges them to stay hidden while inadvertently revealing that Evaris has returned to Monstown, prompting him to attack them to contain the secret. Evaris later confronts ZEO directly, formally calling off their deal and revealing that an expiring statute of limitations will trigger a clause returning full ownership of Z-Corp to him regardless. Cornered and outmaneuvered, ZEO regrets lacking the Playbook and turns to the Elektra Patrol for help.
69 6 "The Syndicate II Saga" Socialpoint
Under Evaris il Obscuro’s renewed influence, Syndicate monsters begin raiding Monstown, prompting ZEO to warn two Elektra Patrol representatives that Evaris is likely targeting the orbital mausoleum; while most heroes remain occupied, UV Forge accompanies him to protect Jestin Justice. Imprisoned in Mater Geneza’s dimension, Jestin learns she has dispatched a minion to activate a blue button within the mausoleum that will disable its protective barrier, allowing her to escape into Elektra and seize control, a plan he dismisses as overconfident as he anticipates rescue. En route to the satellite, ZEO and UV Forge battle monsters emerging from Glitcherine Gateways and meet Shieldbolt and The Cometstorm, whom they convince that Geneza has manipulated him and intends to destroy the mausoleum, swaying him to help them confront her. UV Forge frees Jestin, and together they battle Mater Geneza, with The Cometstorm refusing her final command. Evaris abruptly returns from a hostile treasure universe and joins ZEO in defeating Geneza. In the aftermath, a new Syndicate–Monstown contract is drafted restricting Glitcherine use, Mater Geneza is imprisoned, Evaris returns the recovered Playbook to ZEO, and The Keeper discovers missing faction histories, signaling unresolved consequences.